Brooke Thompson is one of the leading experience designers specializing in alternate reality gaming and urban play. She launched her first game, Lockjaw, in early 2002 and followed that up with Metacortechs - a fanfiction piece placed in the Matrix universe. Somewhere between the two of those, she realized that this was much more than the hobby and that she had a real talent for creating experiences that could engage a community of participants large or small. Since then, she has continued her work in the independent arena, most recently as Creator and Designer of Eldritch Errors and The (soon to happen) Zombie Uprising (are you ready for it?). When she’s not working on those, Brooke splits her time between contracting and consulting which not only pay the bills but have taken her around the world and let her work with such notable companies as 42 Entertainment, GMD Studios and Xenophile Media.
She can be found online at giantmice.com and is a frequent panelist on the ARG Netcast.