GiantMice

Experience Design • Alternate Reality Gaming • Transmedia Storytelling

Brooke Thompson is a freelance experience designer specializing in alternate reality gaming, transmedia storytelling, and real world play. A pioneer in the field, she has nearly ten years experience that includes a number of award-winning projects.

Month: March, 2007

The story behind the story.

No, what’s been shown is that a bunch of strangers with both nothing to lose and nothing to gain worked toward a nebulous common goal. I guess its the sheer benevolence on display that amazed me most. — Jon Elek
Jon wrote that after reflecting on the A Million Penguins project. As mentioned in an [...]

Massively Multiplayer Text Messaging

Twitter.
Of course I signed up back when and promptly got annoyed by it. It was pointless and stupid and something that only a bunch of kids would enjoy. Or so I thought. After seeing it in action at SXSW, I’ve become a fan. Oh, it’s still pointless and stupid and something that a bunch [...]

A conference here, a conference there.

San Francisco! I love this city! I love that the only times I’ve been here have been to play and/or attend game conferences. I got in yesterday so that I could get settled in in time for ARGfest which leads right in to GDC, which I’ll be covering for ARGNet and indieWIRE. Then it’s on [...]

Brooke ThompsonHi! I'm an experience designer specializing in transmedia storytelling & alternate reality gaming. If you want to know more about that, check out my bio or portfolio. I'm more likely to speak in 140 characters or less than I am to write out a full blog post, so if you're interested in my thoughts, you might want to follow me on twitter.

Featured Projects

  • ARGFest
  • Eldritch Errors
  • Project Abraham
  • Why So Serious
  • Board 2 Street

Contact Me

email email:

gtalk gtalk: giantmice

AIM AIM: mirlandano

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