ARG Blog Round Table
Comments: 5 - Date: May 1st, 2007 - Categories: Uncategorized, all, round table
Last fall I stumbled upon Man Bytes Blog, a good blog with a really great concept - a monthly round table of bloggers talking about the same thing. For the next few months, I found myself really excited to see the different takes on topics from Horror in games to making games out of Christmas carols. I almost participated in the Christmas Carol one but then thought it would make a great holiday diversion - so you might see it one of these Decembers.
That’s when it hit me - there are a ton of ARG bloggers and so few of us write or, if we do, it’s not on ARGs. Why not? Is it a lack of inspiration? A lack of topic? The idea that nobody is reading, so why bother? Are we so busy that by the time we actually write it down, it’s no longer topical? The round table solves those things! It can bring people to your blog and give you a topic to think about and enough time to actually write something on it.
Topics will be posted on the the first day of every month. You will have until the 15th to write your post. The topic will change every month - some you’ll love and some you may hate. You don’t have to participate every month and you’re welcome to jump in at anytime. But the more often you participate, the better this all will be. So, without further rambling on, the very first ARG Round Table….
ARGs are Serious Fun!
A “Serious Game” is one that is more than just fun. It’s a game with a purpose - it may be to teach you something or to get you talking about things. ARGs do that.
In honor of yesterday’s launch of World Without Oil, a game designed from the ground up as a Serious Game - a Game for Change, let’s explore this topic. Keep in mind that the topic is nothing more than a guideline and you don’t have to talk about World Without Oil. Maybe you’d like to see more ARGs as “serious games” or maybe you fear ARGs pushing an agenda. You don’t have to get all stuffy and academic, feel free to reminisce on the things you’ve learned as you’ve played or talk about the ways games have dealt with “serious issues” in the past. Are you feeling a bit more creative? Why not think about a game design that could get people talking about your favorite social concern (electronic voting, aids, Darfur, climate change) or about ways that ARGs can be used in schools. There are so many paths to take here and everyone is as good as the last - so have fun with it.
You have until the 15th to write your post. Once you do, be sure to send me an email or catch me in chat so that I can link to it. It might take me a while to get them all up, so if your blogging software allows trackbacks, be sure to point back to this post and if it doesn’t, put a link to your post in the comments. This way, anyone that stops by and reads this post will be able to find you. It’s not an “elegant process” but it’s temporary. Next month, it will all be smoother.
So, to recap…
Topic: ARGs are Serious Fun!
Step 1: write something by May 15th
Step 2: link or reply to this post
Step 3: Send me an email
Step 4: Come back after the 15th and find links to everyone else that’s participated.
I can’t wait to see what everyone comes up with!
Finally, I want to give huge thanks to Corvus at Man Bytes Blog for inspiring me to do this and generously giving me the code he’s been using. I also want to thank Brian Enigma for taking a look at that code and giving his time to make it better for all involved.
Pingback by Netninja » Blog Archive » Roundtable: ARGs As Serious Fun - May 9, 2007 @ 2:46 pm
[…] The following blog post is my entry into the “ARGs are Serious Fun” roundtable discussion. The concept is basically this: a topic or prompt is posted somewhere (in this case, on Giant Mice) and people have a few weeks to make a blog post as a response to that topic. As responses are written, links to all of them are collected together so that you can see and comment on what others have written on the same topic. So, here goes… […]
Comment by Nathan Mishler - May 10, 2007 @ 2:00 pm
Nathan from Studio Cypher weighing in… with part one.
http://blog.studiocypher.com/articles/2007/05/10/serious-games-part-1
Turns out my response was pretty long. I will post part two in a day or so.
Comment by Nathan Mishler - May 14, 2007 @ 8:52 am
And here’s part two:
http://blog.studiocypher.com/articles/2007/05/14/serious-games-part-2
Comment by rose - May 17, 2007 @ 10:37 am
Hi lovelies. My reply is a bit delayed, but I will have it up by tomorrow. This is a great idea brooke, thanks for doing it.
Pingback by Mobile Fono - October 27, 2007 @ 12:29 pm
[…] There’s this blog roundtable, right, and the topic du jour is chaotic fiction. Here’s the other post (sic) in the roundtable. Also note that the somewhat mundane post title is not meant to imply that I am unenthusiastic about the topic — I just couldn’t think of a clever wordplay on “chaotic fiction,” and got frustrated. Chaotic diction? Erotic friction? No. […]
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