The ARG is…

There is a recurring meme in the ARG community… what in the heck is “Alternate Reality Gaming”?!

Does the term adequately describe what we do? Is it approachable? What does it mean? Does it mean anything anymore? Should we just kill it? This conversation has been going on since, at least, 2004. It will probably continue until 2024 and maybe even to 2424. It comes and it goes, sure. But it always seems to resurface.

Most recently, it resurfaced as a potential panel for SXSW: The ARG is Dead

Which, humorously, provoked someone on twitter to ask: How can I make an “‘Args are dead’ is dead” panel at SXSW?

But, the thing is, the panel didn’t provoke laughter from me. It provoked anger and frustration. Between the venue and the description, I was suddenly very upset about a topic that I actually tend to enjoy discussing and a concept that I’ve always thought would be fun.. a funeral for ARGs so that we can have some sort of rebirth and reclaim the phrase in our own way.

hmmm…. I’m getting ahead of myself.

The panel description is: Following a New Orleans funeral procession to the Convention Center, join a collection of pioneers from the alternate reality game movement as they deliver their eulogies to a label long past its prime. Share in the remembrance of what ARGs were, celebrate what they achieved, and help us provide comfort to ARG’s numerous children and extended family that survive its passing. Funeral attire recommended, but not required.

The idea of having a funeral has been floating around for a couple years now. I’ll give credit for the idea to Brian Clark and Mike Monello, but I don’t know if that’s completely accurate. And it’s been discussed by others on and off over the years. It seems to have a life of its own, seriously. And, as such, I’m sure that more than a few of us have our own thoughts and ideas of what this could ultimately be.

My ARG Funeral always took place at ARGFest where the community could celebrate the life and history of ARGs together before some grand rebirth. Funerals, after all, are for friends and family. Strangers are welcome, of course, but they’re always the outsider who isn’t sharing in the remembrance as much as they are hearing stories about someone they may have known of but really didn’t know. So, I have always seen the ARG Funeral taking place at ARGFest which is an annual gathering of ARG enthusiasts. Of course, I have grand visions for what happens then and proposed all sorts of craziness but then held back out of respect to Dave Szulborski, who passed away earlier this year.

So, for me, it was always about the community and, more, it was always about reclaiming and reinvigorating the term. Oh, there are practical reasons for this – not the least of which is that so many community resources are named Alternate Reality Game X. And there are emotional reasons – the term was coined by Sean Stacey (SpaceBass) for the Lockjaw Trail which means, on some twisted level, that I created the first Alternate Reality Game (I don’t believe that, but emotionally, I am very close to the term). But it is also because in this strange quest to be mainstream we are finally at a point with ARG that it can be mentioned in an article without an immediate and confusing definition. It often still is, but there is also an assumption that people (real, general, everyday people!) know what ARGs are or can easily find out. We are on some sort of tipping point of the ARG phrase being known by a mass audience so now is, in my opinion, the perfect time to give it life.

And the community. The funeral was, in my mind, never for SXSW where it seems like a gimmick for people just getting to know and understand Alternate Reality Games only to be told that they shouldn’t call them that. It was for the community who has been caring for ARGs for years. The community which the panel description claims doesn’t even know how to define ARGs, that they’ve stopped trying to define them. No, the panel is not for “that community” because they will be discussing what it means for “that community” to be creating in a post-ARG era (and sadly, you know, that community is probably to stupid to be post-arg because they can’t even figure out what ARG).

The truth of the matter is that the ARG Community that I am a part of hasn’t stopped trying to describe and understand ARGs. In fact, we touched on the subject just this weekend as we were discussing the future of ARGFest (which, I suppose, would have to be Post-ARG era Fest if the panel has its way). I heard similar conversations about ARG and what they mean at ARGFest. It wasn’t just the designer & developer types talking about it and the way they pitch them to clients – it was players talking about what ARGs mean to them and the qualities that they feel are important to the games they enjoy.

See, the thing is, it’s not that we have given up talking about it, it’s that we can’t get enough of talking about it. Like any community of enthusiasts, we have definition issues. We’ve all heard the example of Eskimos and their 40 words for snow. Or film school students debating the differences between videos, movies, flims, and cinema.  And, so, it seems as if taking this debate which is somewhat tired for those in the ARG Community to the broader interactive community is like airing our dirty laundry. Or, perhaps it’s a desire to say “hey! look at us! we’re as cool as you! we can debate these subtle differences just like the big kids!”

I realize that I am reading a lot into very few words. But the panel proposal, just feels wrong to me. It’s for the wrong audience. About the wrong topic. Sending the wrong message.

But, perhaps, that’s what will make it a good choice. It’s got at least one person upset and it’s got a gimmick. And, I’m sure, they’ll use this to show how ARGs are all about the gimmicky events and controversy which is why, ironically, the ARG is dead.

Note: The panel is organized by Dee Cook & Brian Clark. I adore them both. They are great people who are very intelligent and smart. I know I’m fairly harsh (or, at least, wordy) here, but at the end of the day it’s nothing. And, honestly, I kinda wish it was the end of the day and we could head out for beers where we probably wouldn’t agree on this but would definitely agree that we love what we do and the community of people that surrounds it.