Brooke Thompson is a freelance experience designer specializing in alternate reality gaming, transmedia storytelling, and real world play. A pioneer in the field, she launched her first game in early 2002 and quickly followed that up with Metacortechs – a fanfiction piece placed in the Matrix universe that had an audience so passionate that some of the players wrote a book about the experience. It was then that she realized this was much more than a hobby and that she had a real talent for creating experiences that could engage a community large or small. Since then, she’s worked on award-winning projects for major studios and television shows, corporate and military training & team-building experiences, and a number of independent projects. Clients and collaborators have included The American Film Institute, PBS, Shaftesbury Films, Sony Entertainment, Turner Broadcasting, Warner Brothers, Insomniac Games, General Motors, Alltel Wireless, 42 Entertainment, GMD Studios and more.
Brooke is actively engaged in communities at the both the developer and audience level. She was recently elected to serve as Chair of the International Game Developers Association’s Special Interest Group on Alternate Reality Games and has served as an administrator for the forums at Unfiction.com since their inception in 2002.
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